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Shade 3d Ver 14 Keygenguru

03.09.2019
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Shade 3d Ver 14 Keygenguru 4,7/5 3824 reviews

Lets find out what is coming soon with the next version of Shade 3D: Shade 3D ver.15. A look inside the.

Shade 3d ver 14 keygenguru download

Shade 3D is a 3D modeling, rendering, animation, 3D printing computer program was developed by e frontier Japan and published by Mirye Software. From 2013 October, Shade 3D development team formed a new company called Shade3D Co.,Ltd. and continue to develop and market the program. After terminated the sales agreement with e frontier Japan and Mirye Software by the end of December 2014, Shade3D company is now developing and marketing Shade 3D products in Japan and worldwide exclusively.

History[edit]

Shade was first published in Japan in the mid 1980s, making it one of the oldest 3D applications on Mac OS and Windows. E Frontier, a Japanese software company acquired Shade from its previous owner ExpressionTools in the early 2000s. E Frontier later acquired Curious Labs, the developer of Poser and marketed Shade through a subsidiary E Frontier America. E Frontier America sold its directly owned assets to Smith Micro. In 2009, Mirye Software started localization and publishing of Shade in the English language worldwide until 2014 December. After then, Shade3D Co.,Ltd is now handling both Japanese and English version development and worldwide marketing included Japan. Shade 3D has an estimated 200,000 users worldwide.

Special features[edit]

Shade 3D supports polygon modeling, however all versions of Shade support curved surface modeling based on bezier based lines - a unique modeling method similar to bezier based vector editing tools such as Adobe Illustrator and not available in some other 3D modeling applications. Shade also supports NURBS based modeling. Modeling in Shade is done with Metric or Imperial measurements selected making Shade useful for architecture.

The Professional version of Shade creates large renders. Shade 14 Pro renders up to 22528x22528. Playtest tv show. This render size is larger than the 12000x8700 IMAX digital version theoretical display size. In print, a 1200dpi A3 document(11.7x16.5in/297x420mm) is 14032x19842.

Shade 3D has specific features for 3D printing using the Shade 3D Print Assistant, a feature to interactively diagnose and fix common problems with 3d models used with 3d printers, such as working with manifold geometry.

The current Shade 14 supports a wide variety of popular formats including adobe formats (ai, psd, swf), movie formats(avi, mov, QuickTime VR panorama, QuickTime VR cubic, QuickTime VR object), 3d formats(obj, lwo, 3ds, dxf, rib), video game digital asset formats (bvh, direct x, COLLADA, collada animation, Blue Mars, Second Life), picture formats (bmp, targa, tiff, png, epix, hdr, openEXR), and format options with toon rendering on export (ai, swf) among others. This wide format support of popular application formats makes working between programs easier than usual.

Because of its history with the Poser product line, some versions of Shade also incorporate PoserFusion, a file hosting solution rather than a direct file import solution. This allows Shade to maintain Poser specific features within the Shade rendering environment; it is possible to later edit the original Poser file and then see the changes reflected in the hosting Shade scene.

Workflow[edit]

As mentioned, the file import and export support does allow for an extremely varied workflow. By original design, canned Character modeling was done in Poser, those pose files were imported into Shade which could create the scene for the imported character. Shade could then rig, animate, render and export as a movie for video editing/compositing. As the comic book software Manga Studio EX has been importing the Shade format directly for some time, it seems likely that Manga Studio EX was used for print advertisement.

Versions[edit]

DATERELEASE
08/30/2004Shade 7 E developed and published by e frontier America
09/19/2005Shade 8 E developed and published by e frontier America
01/05/2009Shade 9 E developed by e frontier America and published by Mirye
02/09/2010Shade 10 E developed by e frontier Japan and published by Mirye
03/07/2011Shade 12 E developed by e frontier Japan and published by Mirye
11/20/2012Shade 13 E developed by e frontier Japan and published by Mirye
11/20/2012Shade 3D for Unity developed and published by e frontier Japan
08/30/2013Shade 3D ver 14 E developed by e frontier Japan and published by Mirye
12/15/2014Shade 3D ver 14.1.3 E developed and published by Shade3D
01/28/2015Shade 3D ver 15 E Upgrade version developed and published by Shade3D
03/20/2015Shade 3D ver 15 E developed and published by Shade3D

Shade 9 was released on January 5, 2009. Shade 9 introduced Particle Physics, Collision Detection, new Polygon Modeling Tools, Hair Salon, Parallax Bump Mapping, improvements to PoserFusion, previewing and HDRI import and export.

Shade 10 was released on February 14, 2010. Shade 10 included significant integration features with online game and MMO content, including native export of Avatar RealityBlue Mars, COLLADA and Second Life.

Shade 12 was released in March 2011. Shade 12 includes a redesigned interface based on user feedback, upgrades to boolean operations, volumetric materials and lights, strengthened modeling(addition of photo modeling, sketch modeling, mirror modeling tools, and cage modeling), animated normal mapping, displacement mapping, subsurface scattering, preview rendering, stereoscopic, unlimited maps per mesh, and unlimited rendering nodes in standard and pro versions.

A free version Shade 3D for Unity 3D lets 3D game developers create, edit and animate 3D game models then use a script to open models directly from within a Unity 3D project and then automatically return the model to the project environment.

Shade 13 was released November 12, 2012. Shade 13 added improved viewports (Scale Guide, Parallel Project, Wireframe by Color), modeling (Bevel Edge, Bevel Vertex, Replicators) and user interface customization.

Shade 14 was released August 30, 2013. Shade 14 added 3D printing tools, Line Thickness, Line Offset, LSCM UV Mapping, Quality adjustment tools (Texture, Lighting, STL Import / Export and others.

Recently, Shade 15.1 was added at DAZ3D's store in its basic,standard and professional versions.

References[edit]

Notes
  • End of the collaboration with our U.S publisher - Shade3D
  • Shade3D Co buys rights to Shade 3D from e frontier - cgchannel.com
  • A Look at the Macintosh 3D Market - iDevGames
  • e Frontier America Products acquired by Smith Micro - PoserPros

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Shade_3D&oldid=856071405'

Shade 3d Ver 14 Keygenguru Download

Shade is a suite of tools for curved-surface 3D modeling, animation, and rendering. Highlights include a Line Offset Tool, a redesigned text tool (works with OpenType and TrueType fonts and offers better interactive control), Least Squares Conformal Map unwrapping integrated into the Unwrap Editor, STL Import/Export (a standard format for 3D printing), polarized 3D monitor support, SketchUp 2013 Import, and more. Shade is available for OS X 10.6-10.8.

Shade 3d Ver 14 Keygenguru 2017


What’s New

Version 14.0.1:

  • LSCM Mapping - LSCM (Least Squares Conformal Map) is a UV tool that lets you unwrap arbitrary surfaces by preserving local angles.
  • STL Import Export - Shade 3D is your go-to application for 3D printing with both import and export support for the STL format, along with other 3D printing optimizations.
  • Line Offset Tool - Select an existing line and create multiple copies of new lines offset from the original, with options for specific distance, line styles, numbers of new lines and shift.
  • Advanced Quality Optimization - Adjust the quality of light sources and surface materials individually, along with other quality adjustments in order to reduce your render time by 40% or more.
  • Text Primitive - Shade 3D Text Primitive tool lets you interactively enter text, select fonts, position, amount of extrusion and spacing and then generate 3D text objects.
  • 3D Polarized Monitor Support - Shade works with polarized (passive) 3D monitors now available with both OS X and Windows. View your work interactively in 3D.
  • OpenGL Core Profile - When using Use All Lights with OpenGL 3.2 or higher, light softness closely matches lighting in your final rendered images.
  • Line Thickness Tool - Use the Thickness Tool with Curved Surfaces and Polygon Meshes to add a thickness dimension to line objects.
  • SketchUp 2013 Import - Now supports the latest version of Sketchup, in addition to the previous Google Sketchup (version 8).
Other enhancements including color based display of double sided normals added to enhance working with objects for 3D printing.

Compatibility

Intel, OS X 10.7 or later

Keygenguru Free


Screenshots


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